It’s time for another artist interview here at digital-artist-toolbox and this time the graphic designer is Jens Sjobergh. Jens is an extremely talented designer who has done work for Sony, UNICEF, Universal Studios, Warner Bros and many more. He has quite an impressive portfolio that is sure to dazzle and inspire you. I love how many of Jens’ designs incorporate a striking contrast between hard grungy textures and soft cosmic glows. One fact I find most inspiring is that he is self-taught with no formal training in the classical arts, reminding us that it’s not about papers and pedigree but imagination and hard work.
Right.
My name is Jens Sjobergh, 23 years old and I work as a graphic designer/illustrator.
As a kid all I wanted to do was draw stuff. It didn’t really matter what it was, I just had to draw things. Then later on, in high school, I took some time off school and became an intern at an ad agency. It was around that time I knew this was the right business for me.
I don’t think a formal education has anything to do with becoming a good graphic designer.
When I got my first computer there where no games on it, so instead (being determined that I had to do something with the computer) I started playing around with the software on it. That’s how I learned Adobe Photoshop 3.0.
My point being, It’s what you learn not how you learn it that makes the difference.
Adobe Photoshop and Illustrator. Corel Painter every now and then.
Apple Macbook with a Wacom tablet
My process is fairly straight forward.
Talk to client – Get brief – Research – Initial set of sketches/comps/drafts/boards – Review with client – Start working on final product – Review with client – Last changes – Done
Every now and then there’s the mandatory “Bin the entire thing and start over in a completely new direction” bit in the process.
One project I had a lot of fun with was the illustration for UNICEF/Apag editions “60 – Unite for children”
Basically all I was told was to make something on the theme of childhood and to make it 15×21 inches big.
So with no real restrictions I had loads of fun with that one.
Another example, I did a pitch for Nokia while I was at Exopolis.
It was very corporate and a very different way for me to design.
I learned a lot from that one, and that’s really my favorite kind of project.
The ones where you’re forced out of your safe zone and when you have to learn something new.
I try to be as aware as possible.
A site like ffffound.com or any other feed that just post a very scattered selection of images is perfect for me. Also, you can spend an immense amount of hours in front of the computer with out getting inspired. Watch a movie, go for a long walk or go to the zoo. It’s never a bad idea to get out and away from the computer for a while.
Don’t be afraid to start over from scratch.
I’ve never had any regrets after deleting a psd file that I might have been working on for a week.
If it doesn’t feel right, if it’s not the best you can do- Just bin it!
Sure, no problem. Also, as a little treat. Here are two projects I’ve been working on lately that I haven’t
posted on my site yet.
Sunday Weekly Roundup #27 - 09/07/2008 » Blog at veanndesign.com
September 7th, 2008 at 7:48 am
[...] Artist Interview: Jens Sjobergh [...]
Online Printing
December 22nd, 2008 at 4:51 pm
Interesting and helpful post, keep em coming, thanks =-)
CreativeDepart: Supporting Creative Journeys
January 20th, 2009 at 11:47 pm
[...] Studios, Warner Bros and many more will definitely dazzle you. A detailed interview with the man here! $(function(){ $(“.combox”).jFade({ trigger: “mouseover”, property: ‘background’, start: [...]
Martina Transtrom
January 23rd, 2009 at 8:28 am
Great interview I love the part “if it’s not the best you can do- Just bin it!”
D.A.T
January 23rd, 2009 at 3:16 pm
@Martina Transtrom – Thank you. I’m glad you enjoyed the interview
D.A.T
January 23rd, 2009 at 3:18 pm
@Online Printing – Your welcome! And thank you.
Dape
March 24th, 2009 at 2:08 am
The images are quite interesting there seems to be a lot going on I especially like your lady picture the depth is important its an idea you should pursue. The balance within the image is so compelling for the eye all those layers it makes the artist in me want to deconstruct and see where the essence or idea comes from. Take a look at my work at dapedesigns.co.uk and tell me your thoughts as long as you don’t say ‘don’t give up the day job’. David
photo retouching
May 8th, 2009 at 9:17 pm
Really interesting article and some great art!
Liverpool Builders
July 26th, 2010 at 12:57 pm
very informative post, please keep up this great work